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IGOR's avatar

Insignificant goals, such as : "the struggle for rights ; for higher wages ; all sorts of solidarity with someone and somewhere ..." - cannot justify violence .This is too little to make sense in destroying the "enemies", no matter how bloodthirsty sadists they are. Such a "solution to the problem" will be similar to "banal" terror - targeted, local, ... useless, scaring potential supporters away from you and attracting various nihilistic sociopaths. A change in the social order in the state (in its own!) , according to a pronounced and understandable program, brings violence into a legitimate field , as a result of inevitability , gives it meaningfulness . The ghostly "rights" (handouts) negotiated from the state by the first generation will be emasculated and then taken away from the next generation. There must be a Goal , with a capital letter !

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CriticalResist (Crit)'s avatar

Thank you for your comment Igor, I think we agree! Violence is inherently political and accordingly must be wielded politically to be effective. Unfortunately video games aren't great at dealing with political questions 😂

The question is always who does any violence benefit, and who is it applied against? And of course, violence is broader than the direct, pure component of physical pain. Ultimately it's a means to a goal.

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IGOR's avatar

Watch Hollywood movies : a lot of violence, but ...Who is granted this right? 1. Singles (they are "allowed") 2. Law enforcement agencies ("state security") 3. Maniacs 4.Terrorists 5. "Popular resistance" in the framework of science fiction films, the average person, as a rule (!), is destined to play the role of a ruminant animal, shackled by fear and waiting for a) the victory of "justice" b) "inevitable" death. There is the cultivation of "helplessness", soft-heartedness, and the discrediting of violent resistance on the part of the majority of the population. Your good example with games reminded me of Hollywood "action movies": "Sit tight, we'll do everything ourselves!" ; "Sit still :nothing depends on you , you decide nothing !" and finally , "It's better to participate in violence Here - in the cinema (on the couch) , in the rest of your life - be a " law- abiding" organism "

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Nov 24
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CriticalResist (Crit)'s avatar

I see what you mean. There's an obvious power component to violence (and to using it productively), in that there can't be violence without power and violence is a form of power in itself.

To properly use 'violence' in its broad form, we must seize state power.

But I think this happens in the second step; the first step is to realize that violence is part of our daily lives whether we see it or not, and that we have to rethink how we've been brought up to think about it.

And of course it happens collectively! Video games are great at creating individual heroes but nothing in the real world happens with just one person.

In the West I think what we are primed to do right now is build solidarity with liberation movements such as the Palestinian Resistance, Ansarallah, etc.

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𝓙𝓪𝓼𝓶𝓲𝓷𝓮 𝓦𝓸𝓵𝓯𝓮's avatar

Self defense is not violence. Read that again.

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Nov 24
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CriticalResist (Crit)'s avatar

Exactly!

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𝓙𝓪𝓼𝓶𝓲𝓷𝓮 𝓦𝓸𝓵𝓯𝓮's avatar

You sure don't sound like it. And I don't trust you🤷‍♀️

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